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Energy and drinks

Energy and drinks

Actions such as working and battle hits require energy; the required amount and your current energy are shown before you act. Energy is capped at 100; refilling consumes your energy drink stock and partially refills when stock runs short.

5 energy drinks cost 1 GEMS. GEMS is charged from the shared fleet wallet while drinks go to the selected profile’s stock. Drinks and GEMS cannot be sent to other players; drinks are not shared even between profiles on the same account.

Each action type has its own cooldown, shown on screen. Work, training and battle hits share a rolling 24-hour action budget per profile. The free hourly training hit neither spends nor produces energy.